Presume Nothing (2020)

ag.gameitem.AGID:
Playtime: 20
Min. Age: 14
Number of Players:
2
ag.gameitem.publisher:
DateBox Club
Designers:
Unknown
Artists:
Unknown
Mechanics:
Map Deformation,
Deduction,
Hidden Roles,
Roles with Asymmetric Information,
Modular Board,
Variable Player Powers
Beschreibung
Welcome to Victorian England
A killer is on the loose and could be closer than you think. Clear all of the suspects to find the killer, but watch out — they're also on the hunt for you.
Presume Nothing is a deduction and hidden identity game for two players. Each player receives a role known only to them. Their role determines their available moves and path to victory.
[from the publisher / box back]
A grid of 25 cards with illustrated faces is placed on a table, representing the Killer, the Inspector, and potential victims. Every turn, each player chooses from a set of actions, which will narrow down the choices of who the various players might be. Eventually either the Inspector will correctly deduce the Killer, or 6 other characters will be murdered by the Killer.
—user summary
Welcome to Victorian England
A killer is on the loose and could be closer than you think. Clear all of the suspects to find the killer, but watch out — they're also on the hunt for you.
Presume Nothing is a deduction and hidden identity game for two players. Each player receives a role known only to them. Their role determines their available moves and path to victory.
[from the publisher / box back]
A grid of 25 cards with illustrated faces is placed on a table, representing the Killer, the Inspector, and potential victims. Every turn, each player chooses from a set of actions, which will narrow down the choices of who the various players might be. Eventually either the Inspector will correctly deduce the Killer, or 6 other characters will be murdered by the Killer.
—user summary
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ag.gameitem.lastUpdated: 2025-04-26 08:24:23.222